These routes suit science, computing, AI and ethics enrichment. They assume no specialist neuroscience. The activities run in an ordinary browser and require no student account.

Suggested level
14–18+, introductory undergraduate
Subjects
Biology, computer science, AI, ethics
Equipment
Browser; projector or student devices
Primary sources
Linked from every evidence activity
20 min

What counts as a computer?

  1. Read What is a biocomputer? — 5 min.
  2. Play Biocomputer or not? — 10 min.
  3. Discuss one disputed boundary: DNA computing, BCIs or organoids used only for drug testing — 5 min.
40 min

Design and compare

  1. Use How biocomputers work — 8 min.
  2. Build a conceptual system with Build a biocomputer — 12 min.
  3. Compare the result with two real systems in Compare biocomputers — 10 min.
  4. Students identify one engineering bottleneck and defend it — 10 min.
60 min

Evidence before headlines

  1. Introduce the evidence levels on How evidence is graded — 10 min.
  2. Complete Evidence detective — 15 min.
  3. Choose a claim from the claims ledger and inspect its primary source — 15 min.
  4. Discuss what would raise or lower confidence in the claim — 10 min.
  5. Finish with one ethics question from Ethics — 10 min.

Discussion prompts

  • What minimum role must biological tissue play before calling a system a biocomputer?
  • Does task improvement under feedback justify the word “learning”?
  • Which benchmark would make a biological system genuinely competitive with electronics?
  • How should evidence standards change when a company is demonstrating its own product?
  • At what point would the moral status of engineered neural tissue affect experimental design?

Classroom use

Teachers may link to these pages and display them during lessons. Third-party scientific images on Biocomputers retain the licences and attribution shown in their captions and on the media credits page.